CS5263-Outline-2025

CS5263 Wireless Multimedia Networking Technologies and Applications, Spring 2025

  • Instructor: Cheng-Hsin Hsu (chsu@cs.nthu.edu.tw)
  • Time: Tuesday 1:20~2:10 p.m., Friday 1:20~3:00 p.m.
  • Location: Delta 102
  • Office Hours: Wednesday 10:00 a.m.~12:00 p.m.

This course is divided into two parts. The first half reviews key concepts in networking and multimedia systems, ensuring students are well-prepared for the second half. We will also cover the basics of wireless networks. In the latter part, students will work with a real multimodal dataset to tackle advanced multimedia challenges, such as novel view synthesis, egocentric activity recognition, simultaneous localization and mapping, 3D scene reconstruction, object detection and tracking, audio-visual scene understanding, human-object interaction analysis, gaze estimation, social interaction analysis, and privacy-preserving machine learning in augmented reality. For their term projects, students will apply cutting-edge artificial intelligence techniques to address one of these problems, gaining hands-on experience in solving real-world challenges.

The lectures will be given in English. All the exams and reports must be done in English.


Tentative Topics

  • PART I: Computer Networks
    1. Computer Networks and the Internet
    2. Application Layer
    3. Transport Layer
    4. The Network Layer: Data Plane
    5. The Network Layer: Control Plane
    6. The Link Layer and LANs
  • PART II: Multimedia
    1. Digital Media
    2. Digital Audio
    3. Digital Image
    4. Digital Video
    5. Multimedia Networking
  • PART III: Immersive Video Technology
    1. Omnidirectional Video
    2. Light Fields
    3. Volumetric Video
    4. Applications

Textbooks:

  • [KR22] Kurose and Rose, Computer Networking: A Top-down Approach, 8th Edition, Person, 2022.
  • [LDL21] Li, Drew, and Liu, Fundamentals of Multimedia, 3rd Ed., Springer, 2021
  • [VAZO22] Giuseppe Valenzise, Martin Alain, Emin Zerman, and Cagri Ozcinar, Immersive Video Technologies, 1st Ed., Academic Press, 2022 (available online on campus).

References:

Students will search for, print, read, and present the latest research papers under the instructor’s guidance.


Grading:

  • Exams: 30%, divided into Exams 1 and 2, each representing 15%.
  • Quizzes: 25%. We will have 10 times of pop-up paper tests, each worth 2.5%.
  • Grand Challenges: 15%. Students will form groups with up to three members and work on one of the ACM Multimedia Grand Challenges. A submission to the ACM Multimedia Conference is needed to get the credits.
  • Term projects: 30%, done by individual students, composed of proposal writing, final report, presentation, and demos.
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